All UI elements have been repositioned for organizational and quality of life purposes.

Animations in project 3 have been reworked as to where the space button will not fail to cancel animations.

 New menu allows for buttons to transport between projects 1-3.

The following features are included in this project:


Feature 1- Displays Mouse Position

Input:Mouse/Cursor Location 

Output: A coordinate display of the location on the game screen shown in text

Feature 2-Create Objects

Input: Left Click

Output: Create a 3D object

Feature 3-Alternating Sizes

Input: Moving Slider

Output: Moves the object either closer of farther away to appear as bigger or 

smaller object

Feature 4-Alternating Object Types

Input: Dropdown menu

Output: Changes the Object Typed based off selection

Feature 5- creates projectile on click

Input: Left or Right click onto the screen

Output: Object gets created onto canvas

Feature 6- Transparency button 

Input: User Clicks Button

Output: Object becomes transparent/Object exits transparency.

Feature 7- Background Color Dropdown Menu

Input: Click an option from the dropdown menu

Output: Background Color Changes

Feature 8- Time Since Start Displayed

Input: User Launches Application

Output: Time is counted in seconds and displayed in text.

Feature 9-Object speed drop down

Input: Select Option from dropdown menu

Output: Projectile speed is altered.

Feature 10- Animates projectile into ‘jello’

Input: User presses 1 key

Output: Projectile Animation is altered

Feature 11- Animates projectile to spin

Input: User presses 2 key

Output: Projectile Animation is altered

Feature 12- Animates projectile to color rainbow

Input: User presses 3 key

Output: Animation manipulates color

Feature 13- Stops all Animations for projectile

Input: User presses space key

Output: Current animation stops


StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authordwarrin
Made withUnity